Programming in Python 3

Teach Python with this hands-on, interactive zyBook, the #1 textbook for university intro courses, updated with Python for data science.

Python for Everyone (3e)

The interactive zyBoooks version of this classic introduction to computer programming.

Programming in C++

Contains more than 700 participation activities including questions, animations, tools and over 150 auto-graded programming challenge activities using built-in programming environment. Includes focus on solid understanding of memory usage and pointers, configurable sections to support early/late introduction to functions and objects, and additional material like arrays and structs. Web-based programming practice environment compiles and executes code in the zyBook.
Cay Horstmann - Big C++ Late Objects, Third Edition

Big C++ Late Objects (3e)

The interactive zyBooks version of this classic introduction to computer programming.
zyBook - Introduction to C# Fundamentals

C# Fundamentals

Programming In C

Contains more than 550 participation activities including questions, animations, tools and over 110 auto-graded programming challenge activities using built-in programming environment. Configurable sections support early/late introduction to functions.

Programming in Java

Contains more than 600 participation activities with questions, animations, tools and over 120 auto-graded programming challenge activities that use the built-in zyBooks programming environment. Configurable sections support early and late introduction to methods and objects while additional material includes command-line arguments and engineering examples.
Big Java: Late Objects (2e) - Cay Horstmann

Big Java: Late Objects (2e)

The interactive zyBooks version of this classic introduction to computer programming.

Java Early Objects

Contains more than 600 participation activities including questions, animations, tools and over 100 auto-graded programming challenge activities using built-in programming environment. Customized for early use of objects, both built-in and user-defined.

AP Computer Science A (Java)

Contains more than 600 participation activities including questions, animations, tools and over 100 auto-graded programming challenge activities using built-in programming environment. Dozens of problems for practicing AP exam questions. Configurable sections support early/late introduction to methods and objects.

Data Structures Essentials

This zyBook features highly visual content, bringing the world of data structures to life. Emphasizes essential data structures and algorithms with animations and tools that are an excellent match for teaching data structures. Contains programming language specific code examples for algorithms and sorting, as well as language-independent pseudocode for data structures to ensure mastery of the fundamental concepts.
zyBook - Data Structures Essentials with C++ Examples Cover Art
zyBook - Data Structures Essentials with Java Examples Cover Art
zyBook - Data Structures Essentials with Python Examples

Data Structures & Algorithms in Java (6e)

The zyBooks version of the classic Data Structures & Algorithms textbook provides a powerful interactive learning environment.

Data Structures & Algorithms in Python

The zyBooks version of the classic Data Structures & Algorithms textbook provides a powerful interactive learning environment.
zyBook - Database Systems with SQL Cover Art

Troubleshooting Basics – FREE

Short intro (2 chapters) to a systematic troubleshooting process containing numerous real-world troubleshooting examples. Teaches basic debugging (using a simple programming language) with debugging examples to illustrate common calculation, logic, loop, and function errors.

Computer Organization & Design (2e) – RISC-V

This digital zyBook contains the complete text of Patterson and Hennessy’s classic book, enhanced with new interactive animations and questions to help students learn faster and more effectively.

Computer Organization & Design (1e) – ARM

Brings COD – ARM Edition to life with numerous integrated activities including dozens of animations of concepts like pipelining and hundreds of interactive learning questions. Contains embedded auto-generated, auto-graded challenges like LEGv8 assembly programming (subset of ARMv8) and rewards homework points for student activity completion.

Introduction to Computer Systems and Assembly Programming

Contains hundreds of participation activities including questions, animations, tools, and seamlessly integrated auto-generated and auto-graded challenge activities. Provides an exceptionally approachable introduction to computer organization. Uses an elegant simple MIPS subset called MIPSzy, which is great for learning and features Integrated MIPSzy and MIPS simulator for hands-on learning. Shows full design of MIPSzy, plus complete behavioral and structural Verilog.

Introduction To MATLAB®

Contains more than 850 participation activities including questions, animations, tools, and a fully embedded MATLAB® homework system. Ideal for self-paced independent learning, as well as for a traditional class.

MATLAB: An Introduction to Applications (6e)

Circuits (3rd ed) published by the National Technology & Science Press, brought to life with numerous integrated activities including dozens of animations of concepts like solving an RLC circuit and hundreds of interactive learning questions. Contains embedded auto-generated and graded challenges like reading resistor values. Rewards homework points for student activity completion.